I’ve always loved looking at the cracks in paintings, sometimes they’ve been more my concern than the actual work itself (I am thinking specifically of Malevich’s Black Square. Most images on the Net don’t show it, but this seminal painting is highly fragmented - the Tate have a good example though, simply scroll down a [...]
Category Archives: art
the last 16 billion pixel supper
scrap wood sculpture #1
50″ x 8″ x 8.25″
Entire work made from scrap wood - additional hardware used include brad wire nails, angle bracket, screws and finishing washers. Sculpture on top is scrap dowel rod, covered with flock grass and finished with brad wire nails and staples.
scrap wood sculpture #1 - one of many, many to come (yay for [...]
it, and me
it?
IT?
IT!!!!??!?>
note to self: inspiration from social protest may only lead to increased reification of one’s practice and an inflated market around the work one produces which the artist rarely reaps - also your work will be stored in warehouses in east London and referred to as ‘it’.
taking it back (megapost)
as in, I’m taking it back over two weeks now. Recaps are kinda frequent around these parts, because sometimes activities - life - take over to the extent that there just isn’t enough time to sum it all up. Hell sometimes there’s barely enough time to sleep!
Things have definitely slowed down a bit now, and [...]
to give a sense of scale
continued work today in the studio fabricating buildings for the BPNY diorama for the upcoming project sziget (further reading here here here and here).
this stuff is slow-going, but I reckon the level of detail that can be achieved will make the work worthwhile. It’s a bit of a conundrum really. the diorama is and isn’t [...]
artwork or network
here’s a pretty cool project: Artwork or Network
the Surface Gallery in Nottingham, UK have installed ‘a blank screen’ and ‘a set of rules’ are put in place to establish a social network of artists, creative peoples, or whoever happens to stumble upon the project.
Of course this approach is nothing new. All of these grid-pixel spaces [...]




